this post was submitted on 18 Aug 2023
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[–] towerful@programming.dev 4 points 1 year ago (4 children)

I think Portal solved this conundrum by saying portals can't move.

Energy is relative when there is a frame of reference.
When the tram-portal is the frame of reference, the person has the energy. And speedy thing goes in, speedy thing comes out.
Using Portals canon, the person cannot be the frame of reference (ie 0 energy), because the portal has to move for that scenario - which is Portal-ly impossible. So the person has to come flying out.
If you break Portals canon and say that portals can move, then then the person would likely be super-compacted (matter transporting on top of existing matter) into a singularity or just destroyed.

[–] SuperIce@lemmy.world 7 points 1 year ago (1 children)

Portal breaks its own canon on Portal 2's neurotoxin implosion scene though.

[–] Revan343@lemmy.ca 4 points 1 year ago

Portals can move along the plane of the portal in that scene, but never forwards or backwards

[–] Rivalarrival@lemmy.today 3 points 1 year ago

It's canon that they portaled between earth and moon. For a portal to be stationary relative to both, it has to be moving relative to its opposite end.

[–] greenskye@lemm.ee 2 points 1 year ago (1 children)

There's literally nothing in the universe that is 'stationary' so the entire concept is flawed.

[–] towerful@programming.dev 2 points 1 year ago

I mean, portals are flawed.
Anything moving through a protal experiences acceleration, unless the exit-portal is at the instantaneously-exact position of the entrance portal.
There has to be rules and limits that are ignored if portals are to exist, which is what the hypothetical situation is presentin5

[–] Zehzin@lemmy.world 2 points 1 year ago (2 children)

They totally can move though. In one of the puzzles there's a button that makes part of a wall angle itself so that you can propel yourself forward, and the portal on it will move.

[–] iAmTheTot@kbin.social 8 points 1 year ago (1 children)

May be remembering wrong but I thought any wall movements like that one had to be done before you shoot a portal onto it, because if you do beforehand it'll poof away when you move the wall.

[–] Zehzin@lemmy.world 1 points 1 year ago

It has been a while, so I may also be remembering wrong so 💀

[–] towerful@programming.dev 3 points 1 year ago

I remember that.
It's a timed puzzle.
The wall moves on a button push, and moves back after an amount of time.
The portal is destroyed when the panel moves.