this post was submitted on 08 Aug 2023
55 points (98.2% liked)
Baldur's Gate 3
6283 readers
62 users here now
All things BG3!
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
Spoilers
If your post contains any possible spoilers, please:
- Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.
- Use the appropriate spoiler markup to conceal that content in the body of your post.
Thank you!
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Some specific quests have time limits (long rest based ones) but those that do are pretty explicit about it and make a point of warning you before you can unintentionally progress them.
I didn't get any warning when I missed out on a quest in the Underdark. At least no warning that I recall receiving. It wasn't big deal, just means that my next playthrough will be different.
Was that the
I got a warning before I rested (right when I went to camp) that I was going to fail that one (psychic call for help, that they were about to die), I did rest specifically in that area of the underdark though, the scene might not trigger elsewhere? IDK.
spoiler
Nere/save the gnomes quest in Grymforge?Yes, it was that. I didn't notice getting such a warning, but it's definitely possible I did and just didn't pay attention.
If you fast travel too far away the quest also auto-fails with no warning.
Ah, it's quite possible that is actually what happened as I had fast traveled back to the Myconian village, and did a few other things before returning.
I didn't notice one either and ended up loading an old save so I could rest before going there.