this post was submitted on 01 Aug 2023
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To be fair, Maya’s support for USD blows Blender’s out of the water. It’s natural that Autodesk is in this, they’ve been supporting USD greatly for years. It is Blender that is a bit behind on USD/Hydra/Material X (but there is hope for the future).
yeah, sadly. There is a lot of interest, and I guess the Blender Devs have a hard time managing it all of the contributions. they are actually hiring someone who can help out with all of that stuff