this post was submitted on 29 Jul 2023
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Android is struggling to keep its market share in the United States, as Apple continues to take over in the market. But, despite Android as a whole losing ground, Google Pixel phones are becoming a bigger slice of the US market.

Counterpoint Research reports that, in Q2 2023, US smartphone shipments dropped by 24% year-over-year. That includes both iPhones and Android phones, and virtually every brand saw a drop in shipments. Samsung saw US shipments drop by 37% while Motorola saw a 17% drop. TCL saw the biggest decline at just shy of 70% year-over-year, and even Apple saw a 6% drop.

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[–] Whirlybird@aussie.zone 1 points 1 year ago (1 children)

So why did you buy a Sony that doesn't have adaptive refresh rate or a good auto camera?

[–] lowleveldata@programming.dev -2 points 1 year ago (1 children)

The camera in auto mode is quite good as far as I can tell. I'm not sure what you mean by adaptive refresh rate? Is 120Hz too low for your taste?

[–] Whirlybird@aussie.zone 1 points 1 year ago (1 children)

It’s nowhere near as good as the competition, who are also cheaper.

Adaptive refresh rate means it’s not locked to 60hz or 120hz - it can go from 1hz to 120hz at many different refresh rates depending on need. Watching a 30fps video? 30hz it is. 60fps game? 60hz it is.

Sony lock to 60 or 120 with no inbetweens and no dynamic changing.

[–] lowleveldata@programming.dev -2 points 1 year ago (1 children)

A 120Hz display can show videos / games of lower refresh rates with no problems. Not a frame is lost as long as it's higher.

[–] Whirlybird@aussie.zone 1 points 1 year ago* (last edited 1 year ago) (1 children)

LTPO screen tech is better. Adaptive refresh rates gives you significantly better battery life while making the content look better because it’s not giving you that motion interpolation visual. Displaying content at its native refresh rate is always best.

An always on display at 60/120hz is going to use absurd amounts of battery compared to one at 1hz.

[–] lowleveldata@programming.dev 1 points 1 year ago (1 children)

motion interpolation visual

It doesn't happen. Quote from wiki:

...a display capable of or operating at a high framerate does not necessarily mean that it can or must perform motion interpolation. For example, a TV running at 120 Hz and displaying 24 FPS content will simply display each content frame for five of the 120 display frames per second.

For the battery usage I have yet to see my phone dropping below 50% (charging once per day) so I don't see a issue there.

[–] Whirlybird@aussie.zone 1 points 1 year ago* (last edited 1 year ago) (1 children)

If your phone had an LTPO screen like all the other flagships you’d be ending the day with 70% instead of 50.

Adaptive refresh rate is better. There’s no arguing this.

[–] lowleveldata@programming.dev -1 points 1 year ago (1 children)

It's better in theory but if it makes no practical difference then I don't consider it to be a useful feature. Especially when we're comparing with SD card slot and 3.5mm jack which I use everyday.

[–] Whirlybird@aussie.zone 1 points 1 year ago (1 children)

It makes a world of practical difference - it’s a massive battery saver.

I consider LTPO essential. I don’t consider a 3.5mm headphone jack essential, nor an SD card slot. We all consider different things differently. Very few people think the things that you believe are essential are actually essential, hence Sony being on the verge of exiting the phone market.

[–] lowleveldata@programming.dev 0 points 1 year ago (1 children)

A practical difference how? Do you frequently use your phone for several days without charging it?

[–] Whirlybird@aussie.zone 1 points 1 year ago (1 children)

I’m a heavy user of my phone. Having it be constantly 120hz would mean I’d have to charge it multiple times a day vs just once.

[–] lowleveldata@programming.dev 0 points 1 year ago

That's fair. But you'd have to admit that's not a common use case either as most reviews (and my own experience) indicates that the phone runs more than 24 hours for average uses.