this post was submitted on 22 Dec 2024
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[–] Berttheduck@lemmy.ml 9 points 2 days ago (4 children)

I love introducing new people to RPGs. It's one of my favourite things. I've even run a how to GM session for an RPG club and helped a new GM run their first few games. That was a fun experience.

I'd definitely recommend not starting with Anima for a first game system now though.

[–] twisterpop3@lemmy.world 2 points 2 days ago (3 children)

What system do you recommend for a first game?

[–] jjjalljs@ttrpg.network 2 points 1 day ago

I don't think DND or close relatives is as good a first system as people think it is. It's very idiosyncratic. It wastes a lot of time with stuff like "8 is -1 and 14 is +2". But mostly I don't recommend it because at its core it is a resource management game, and that's not what most people imagine roleplaying is about. It will teach people bad habits, or at least habits that don't translate outside of DND + their group very well.

I like Fate. I think Fate is more intuitive and rewards creativity more consistently. You don't need to read long lists of classes and spells. It does, however, ask for a lot more creative input than DND does. You can't just be "Bob the fighter" and go. But it's a lot more rewarding when it does sing, IMO.

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