this post was submitted on 23 Nov 2024
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Not the OP but i think these would still be "making it easier" settings but to their point it is just leveling the player field since people without disabilities already have an easier time playing.
You could adjust things like hitbox size (yours and enemies), the i-frame duration (amount of time invincible after rolling), a game speed setting, setting that adjusts the pacing of fights (such as delays between enemies moves are increased by this setting), damage multipler (yours and enemies), or straight up handicapping player level or attribute scores. Thats just off the top of my head, I'm sure there are plenty of other ways.
The bonus to this is that it could also make the game harder. A lot of people like doing challenge runs and this would add depth to that.
The damage multiplier is my favorite option. I don't care if the opponents can kill me in one hit, I just don't want a fight with a single enemy to take 15 minutes. I want to spend my time in a fight fighting, not dodging.