this post was submitted on 12 Oct 2024
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Honestly, my issue with it is that it gets mired in real MMO tedium when it didn't need to simulate that. Stuff like running between NPC traders to trade your supplies up for good equipment and other stuff like having a gigantic pile of consumables.
And of course, I finish the final boss with all the best consumables still in my inventory. The game never pressed me to use them, so I always saved them for something more important. "Oh, that was the final boss. Guess I should have been eating more sandwiches."
The plot and worldbuilding are still really cool. Just don't get into MMOmaxxing.