this post was submitted on 21 Jul 2023
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Could this be a cautionary tale for another recently turned VR-maker tech giant?

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I was just using it as the only example I know of that has really demonstrated some of what AR can do. I agree (based only on what I've seen) that it's not ready for primetime, and plus it's expensive.

However - my son has a Quest 2, we've played it, I love it. But whereas I can't imagine wanting to spend my day in VR all day every day, even if it were smaller and lighter, I would LOVE to reach the point before I die where everyone has some normal looking glasses (or even contacts) that are adding a functional or decorative (but mostly functional) layer over everything they do all day long - that seems both useful and futuristic in a way that could be a paradigm shift as big or bigger than smartphones were.

VR is cool, it's fun, and I'm sure it will get cooler and more fun - but while I am guessing it really will finally revolutionize gaming someday, and may also revolutionize very specific industrial or medical uses, AR seems (to me) like it's got a lot more potential to become ubiquitous and life-changing for more people in more circumstances.