this post was submitted on 20 Jul 2023
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The UI takes a little getting used to, but is actually pretty intuitive once you do.
The real tedium comes from trying to manage 6 bases and 4,000 troops and their ammo late game. Openxcom helps, but it can still be a slog.
But honesy the original UFO Defense is unbelievably deep and flexible once you get the hang of it in a way the later games aren't.
Oh, tedium doesn't bother me! Sometimes in XCOM 2 I spend so much time managing my base that I get mildly annoyed when I have to stop to go on a mission.
I think I just need to grasp what I'm supposed to be doing in the original.
That's part of the game. Research in UFO Defense doesn't always glean equipment, sometimes you get clues instead.
So if you play the game as intended, you don't understand why the aliens are invading or where they come from until you piece it together throughout the course of the campaign.
But in 2023, you might just want to wiki all that stuff and no one would blame you.