this post was submitted on 13 Sep 2024
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Deadlock
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That was patched today.
Scoreboard (TAB):
Extra Info (ALT):
https://forums.playdeadlock.com/threads/09-12-2024-update.27974/
This is throwing me off so much because I used to press TAB+number to upgrade abilities. Splitting it into two different buttons makes things more difficult imo.
This change is ass.
You don't have to to use alt+number to upgrade, just press tab instead. Or rebind it.
I've been avoiding alt because it meant camera input would stop, now I can actually upgrade shit mid fight faster, when before I was long pressing the ability keys to unlock abilities mid-fight to use them.
I don't like bringing up the scoreboard just to upgrade my abilities, it's too much visual clutter. We had functionality and the developers removed it. They didn't even add a toggle, they just decided that the way I play the game is wrong. I don't like taking options away from players, especially when it comes to UI, which can be very important when it comes to visual disorders such as colourblindness or autism.
Ok. And I'm telling you it ADDS functionality I was missing.
Clicking the abilities wasn't good UX, as it's something you may have to do mid-combat, where you can't interrupt aiming.
I didn't say it doesn't add functionality. I said it removes functionality. It can do both. You're treating this like an argument, but I don't see any disagreement except that we have differing personal preferences. A toggle would make us both happy.
I know. And it isn't. I'm telling you there's an upside, and a reason it was done this way. That it isn't 100℅ "ass".
I'm not against a setting that'd make us both happy.
I'm against calling it "ass", hence painting a picture that there's nothing here someone might want, and can be reverted in full without drawback.
This change coming without double binding for the affected functions was ass. Tab+1 worked, you didn't have to click the abilities (it seems like you think you did)
No. My problem wasnt that you had to click the ability, my problem was that you'd lose camera input for a moment.