this post was submitted on 10 Sep 2024
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$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.

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[–] NOT_RICK@lemmy.world 9 points 1 week ago (8 children)

First one I’ll grant you, but there was no rebuying from last gen to current gen for anything non-Nintendo.

[–] burgersc12@mander.xyz 6 points 1 week ago* (last edited 1 week ago) (7 children)

If you pay for the discs, you can't use the discs on future generations. Right? Ps4 can't read ps3 or ps2 discs. Xbox one can read xbox and 360 discs, but they limit it to only specific games. So in general, you have to buy it once again on their online store, if its available at all.

[–] sigmaklimgrindset@sopuli.xyz 4 points 1 week ago (5 children)

Yeah, idk why Ps4 has no backwards compatibility. PS3 (fat) was backwards compatible with PS 1+2, and PS5 is backwards compatible for PS4. I didn't buy a PS4 for that exact reason, and was lucky enough to get my hands on a PS5 during launch to play all the PS4 games I missed.

With all the niche Japanese games I like slowly coming to PC, I probably won't buy a new console ever again. (As an aside, if anyone has a spare fat PS3 they're willing to sell for parts...)

[–] bigmclargehuge@lemmy.world 2 points 1 week ago

The PS3 fat could only read PS2 disks because it had stripped down PS2 hardware included. It was effectively a PS2/3 combined. This was part of what drove the cost up, so they gutted that hardware from the slim.

PS4s can't read PS3 disks because the PS3 used a bespoke PowerPC based chipset that was a colossal pain in the ass to develop for. So for the PS4 to have backwards compatibility, they would have had to either A, include PS3 hardware in the PS4 (expensive) or B, create an efficient software translation layer/built in emulator (see "pain in the ass").

From what I have heard, they smartened up with the PS5. It's basically just a faster PS4. At it's core, it's based on very similar hardware, so it's easy to make PS4 games run without issue, but the boost in performance allows games designed specifically to take advantage of it.

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