Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
Nah. Wand of blastwave best wand no contest, wand of corrosion second best wand when upgradeless (behind wand of blastwave) and best wands when you have lots of upgrades to pour into are both lightning and freezing, preferably ligntning, as freezer deals less damage if an enemy is chilled and has less base damage. Those are the two wands that have the best scaling with upgrades. Another fine option if upgrading is disintegration. Not as optimal as those last two, but still has decent scalling.
Nice comment.
I've wondered about blastwave.
If you knock someone down to the next level, do you definitely get their XP and item/coins below, when you get dpwn to that level?
You get half their normal xp and all the items appear indeed below. Except if a potion, then I'll shatter below
Thanks, this is helpful :^)