this post was submitted on 05 Sep 2024
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Video Game Art
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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.
This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.
The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.
- All rules of the parent instance apply. That is, sopuli.xyz
- Include the name of the game your post is associated with in the post title.
- If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
- MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
- No generative AI art.
Also check out:
- !gameclub@sopuli.xyz
- !photomode@feddit.uk
- !vgartwork@lemmy.zip
- !patientgamers@sh.itjust.works
- !linux_gaming@lemmy.ml
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What a huge jump from the first to second tile (is that Sim City 2000?)…
The second tile is ~~indeed SC 2000.~~ more likely 3000 (with the third tile being 4?).
Only because I wanted to see 2000, I looked it up and the second tile seems to be it…
Sim City 2000
Screenshot
I mean, your screenshot looks a bit different graphically, and the second tile in the pic from OP looks different in e.g. the roads. Also, the second tile in OP looks a how I remember 3000 to look. For further reference, please check this section of an LGR video on 3000.