this post was submitted on 24 Aug 2024
90 points (89.5% liked)
Gaming
19934 readers
258 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Thanks this looks great! I may add an option in the initial config menu on first launch to choose the control scheme 🤔
Awesome!
One more thing I wanted to mention real quick; there doesn't seem to be a way to drop through ledges. Not sure if that was intentional or not, but maybe the special move that is mapped to 'down+A' interferes with this (usually) default mechanic?
Yeah I chose to not have passthru platforms, just a personal preference for level design
I respect that.
So, I ended up switching the control scheme again... My reasoning why I switched it up in the first place was because having attack on the 'x' button feels more natural. However, this was making some of the platforming where you have to attack things mid-jump even more difficult. So I switched it back to left bumper = attack, right bumper = block, x = slot 1 (I think this will likely be the final version)
hell yeah!