this post was submitted on 20 Aug 2024
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[โ€“] Pika@sh.itjust.works 2 points 1 month ago (1 children)

Fully agree, I like gear progression in games, its been a bit since ive played one that relied on it but, it added stuff to do. I'm not saying that system shouldn't exist as well. I also can't think of any games that used that system that removed it when adding the store.

[โ€“] HauntedCupcake@lemmy.world 1 points 1 month ago* (last edited 1 month ago)

Assassin's Creed is the best example I can think of. It added a store to literally buy gear. Also see like every MMO. This one is more of a reach, but I'd also say something like Hunt: Showdown falls victim to this, as it would be awesome if you could see a hunter and know their "power level" by the cosmetics.

Horizon, both ZD and FW, are a modern example of having gear progression that exists and isn't ruined by microtransactions