this post was submitted on 18 Jul 2023
57 points (96.7% liked)
Games
16742 readers
893 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I hate nothing more than when government regulation, or threat thereof, is a primary factor in how games are designed.
Sometimes there's no way around it.
The fact that there's even a single country on the planet that hasn't outright criminalized making it possible for a single kid to buy a single loot box is obscene. It's very obviously gambling and very obviously designed to make kids gambling addicts.
It should be a felony count per child exposed for the CEO.
What about loot boxes in your games lol, are you seriously concerned about losing those?
I don't give a damn if they're there or not.
I would agree if it was about genuine game mechanics or story or things like that. But lootboxes aren't designed for fun. They're designed to exploit vulnerable people for maximum profit, and trick others into giving those vulnerable people an incentive to spend away their life savings on thinly-veiled gambling for virtual prizes.
We have much to gain from lootboxes (at least in their current state) being removed from the equation entirely.
If you don't support that model of monetization, do so with your wallet.
I have not ever bought a single game that used those monetization strategies as a part of its core business model, and I never plan to. The problem is that people like me (and presumably you) aren't the ones they're making the bulk of their money off of. It's the vulnerable people with addictive tendencies, the "whales" as they call them in the industry, that they're getting the vast majority of their profits from. It's predatory.
When they're targeting people who are struggling with addiction, "voting with your wallet" doesn't work anymore.
Maybe if they weren't being so greedy and exploitative that even the fucking Tory government felt the need to reel them in then they'd have been alright. They delved too deep and too greedily and have awoken the balrog. Or, as the kids might say, they fucked around and now are finding out.
By that fucking standard literally every single thing the government could ever possibly do is automatically justified because, in your words, "[the victim] delved too deep".
You're missing my point, the Conservative party are not generally in favour of restricting businesses in favour of people (because they love money and hate people), so the fact that even they have stepped in here is indicative of just how exploitative this was getting.