this post was submitted on 02 Aug 2024
790 points (96.8% liked)

Selfhosted

39985 readers
757 users here now

A place to share alternatives to popular online services that can be self-hosted without giving up privacy or locking you into a service you don't control.

Rules:

  1. Be civil: we're here to support and learn from one another. Insults won't be tolerated. Flame wars are frowned upon.

  2. No spam posting.

  3. Posts have to be centered around self-hosting. There are other communities for discussing hardware or home computing. If it's not obvious why your post topic revolves around selfhosting, please include details to make it clear.

  4. Don't duplicate the full text of your blog or github here. Just post the link for folks to click.

  5. Submission headline should match the article title (don’t cherry-pick information from the title to fit your agenda).

  6. No trolling.

Resources:

Any issues on the community? Report it using the report flag.

Questions? DM the mods!

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] pycorax@lemmy.world 3 points 3 months ago (1 children)

The worst is when it's buried in Github issues or in a header file with thousands and thousands of lines of code. Yes I'm looking at you DearImGui, your documentation is awful and I'm already being generous.

[–] ShortFuse@lemmy.world 3 points 3 months ago* (last edited 3 months ago)

I just recently started working with ImGui. Rewrite compiled game engines to add support for HDR into games that never supported it? Sure, easy. I can mod most games in an hour if not minutes.

Make the UI respond like any modern flexible-width UI in the past 15 years? It's still taking me days. All of the ImGui documentation is hidden behind closed GitHub issues. Like, the expected user experience is to bash your head against something for hours, then submit your very specific issue and wait for the author to tell you what to do if you're lucky, or link to another issue that vaguely resembles your issue.

I know some projects, WhatWG for one, follow the convention of, if something is unclear in the documentation, the issue does not get closed until that documentation gets updated so there's no longer any ambiguity or lack of clarity.