this post was submitted on 02 Aug 2024
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Disclaimer: My steam account is turning 21 next month, and I own more games there than I'd like to admit.
There's a lot of valid criticism of steam or valve.
The main one I'd say is the 30% cut. But that's sadly basically industry standard. For an indie dev, that's still a lot better than having to go through things like a publisher.
Oh, and lootboxes. fuck those. should be banned.
Other than that, let's go through the list:
tl;dr: apart from the gambling enabling, it's fine.
What is this about a mobile app? I've half considered running steam, but I'm on Graphene, don't want anything google, and don't want anyone's apps, and especially anything with network access. Requiring anything on mobile is ridiculous nonsense to me.
Android is designed so that users can be completely ignorant of security and OS best practices. They do this by making every app developer the equivalent of a full user on the device. Even with a ROM like Graphene, Android is on untrusted hardware. Asking me to place any app on my device is like asking to make them my roommate and live in my house. Maybe people are cool with that, or enjoy the feeling of their head in sand. I imagine most are simply ignorant of what I am talking about and how the system works in the real world.
Im… not sure? Maybe to trade the cards you get? I have steam and no mobile app, soooooo
yup they need the mobile app specifically because there was trade frauds happened before, with cs items that costs hundreds. They can't just go with using a normal TOTP because the mobile app is also a 2 factor approval for every single trades you are attempting to make.
I think you can go without mobile app and use only e-mails, but it will cause the items to be held for days which people who trade frequently will not want to trade with you as their inventory moves fast.
Thanks for the info! Thats not a feature of steam ive interacted with, but it makes sense. Though would be mice if they implemented other 2fa options