this post was submitted on 29 Jul 2024
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Gaming

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[–] megopie@beehaw.org 20 points 3 months ago (6 children)

That’s actually kind of shocking to see that indie games have surpassed AAA in revenue. I expected that was kind of inevitable given how uninspired and criticized modern AAA stuff is. But to actually see it already happened is cool.

It’s been shocking to see the amount of financial industry money and control at some of the bigger studio, and the way they talk about the future of the industry is disturbing. Although, if the money isn’t rolling in, or there are other parts of the market making more money, it makes me hopeful that finance will loosen it’s grip on these companies and let them make good projects rather than chasing arbitrary metrics.

[–] Paradachshund@lemmy.today 6 points 3 months ago (2 children)

It's worth noting that indie is a pretty wide tent. Some studios are technically indie but they're working with practically AAA budgets.

[–] megopie@beehaw.org 2 points 3 months ago (1 children)

I suppose in my mind AAA refers more to certain group of publishers and parent companies. A certain way of structuring companies and doing business. As supposed to a metric of the budget needed for a game.

[–] Paradachshund@lemmy.today 3 points 3 months ago

I think most do and it's a good way to look at it. There are definitely companies out there that people don't think of as indie that are technically independent, so I just wanted to mention it. It's still very cool to hear they've surpassed triple a!

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