this post was submitted on 22 Jul 2024
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[–] YourPrivatHater@ani.social 32 points 3 months ago (14 children)

There is a difference between the DLC that is one and whatever the hell nowadays is practice. When its something like the eldenring DLC a dlc is absolutely fine.

[–] Molecular0079@lemmy.world 13 points 3 months ago (6 children)

This. It all boils down to value for money. 5 dollars for a skin cosmetic is bullshit. 5 dollars or more for DLC with meaningful content is okay.

[–] CosmicTurtle0@lemmy.dbzer0.com 9 points 3 months ago (2 children)

If you're going to sell a DLC that is only a skin and people buy it, I don't have an issue. A skin adds nothing outside of "looks" and it's purely optional. If you the player want to pay for it, be my guest.

It's when games release a game that is unfinished, has bugs, and what should be a patch is sold as a DLC, I have problems with that.

Or when DLC adds a competitive advantage, that is just wrong. Like for $5 a month, you get extra "stability" in your scope, or the whole "pride and accomplishment" crates.

Those DLCs can go fuck themselves.

[–] Molecular0079@lemmy.world 2 points 3 months ago

My issue with skins is that it is completely immersion breaking. You have Homelander and Gaia running around Call of Duty now. It's comical and just destroys my enjoyment of the game.

The skins get worse and worse because to continue the money machine they have to make more and more unique skins that just destroy the cohesion of the world they've built.

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