Skyrim Mods

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Skyrim Mods

This is a place to talk all about Skyrim Mods!

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1 | Keep discussions centered around Skyrim modding.

2 | Keep discussions civil and friendly!

3 | Tag NSFW content as such.

4 | Memes are allowed on Thursdays, just keep them focused on Skyrim Modding!

5 | English Only.

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I have recently encountered a glitch where the "Reluctant Steward" quest given by Neloth in Tel Mithryn on Solstheim to find his dead steward would not show me any quest markers to find her corpse next to three Ash Spawn. I had scoured YouTube for a solution and only found people showing how to fix the glitch where the quest marker is beyond the map border and how to get to her corpse deep underwater.

The mod mentioned in the title, however, has fixed my problem by simply teleporting her corpse to the steward's house in Tel Mithryn, making it possible to investigate her corpse and progress the quest.

Had it not been for this mod, I would not have been able to further progress the questline, and considering the limitations of PS4/5 mods for Skyrim, I felt like sharing this with you guys in case anybody else encounters this issue.

It's just a couple hundred bytes large and should not interfere with any of your other mods and their orders as this seems to simply teleport a or the stripped corpse.

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After 500h into the game it's really annoying now I want it gone, if you know a way to remove it please help

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I've installed a dozen more mods and am starting out in Skyrim once again. I can't remember any other one that's made a bigger difference than this. Finally my personal version of Skyrim has forests that feel like real forests, where you can't see all that far a lot of the time and it'd be easy to get lost if you didn't have a compass.

Sure, that is achieved by making the trees fantastically big and closer together than you'd expect for such giants, but it makes sense to me and it looks great from ground level when you're in the woods. There's obviously less gravity on Nirn judging from how high I can jump carrying a 200kg backpack, so why shouldn't the trees grow bigger? The only problem I've seen so far is that wild animals occasionally have trouble navigating, such as an elk that just ran headfirst into a tree instead of going anywhere. But they do that kind of thing sometimes in pure vanilla Skyrim as well.

It's just beautiful. I prefer "mythic" mode. It's what I always wanted in a video game forest.

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Hey everyone! After quite a bit of work, I've finally released Memorable Bounties! It's the second mod in the "Memorable" series after my first mod, Memorable Dragons!

It's a pretty self-explanatory name but it adds in new and interesting bounties for the player to take on. I always thought vanilla bounties were incredibly lacklustre when comparing them to games like the Witcher 3 so I made three new quests! They are all fully voiced acted by incredibly talented people, you can hear it for yourself here: https://youtu.be/Pwh-T_fB2ag

I'll give a brief overview of each quest so you can get an idea of what the mod contains without spoiling anything.

"Sins of Silver" After venturing to a brand new village, you find a man who is raving about the destruction of his village by a mercenary. You are tasked with exploring the ruins of the town, speaking with the mercenary yourself, and deciding his fate. This quest is heavily inspired by "Where the Cat and Wolf Play" from the Witcher 3 and adds a brand new ruined village for the player to explore.

"The Grand Deceiver", the murder of a family, has warranted a bounty on a mysterious beast. Speak with a man now looking after the son of this family to learn more about the contract. Once you've learned all you can, find the monster and learn its tragic story. This quest expands upon my favourite Daedric Prince, Clavicus Vile, and tells an incredibly interesting story.

"The Path to Redemption", after reading a bounty, you learn that a bandit leader has been spotted hiding in the mountains of Winterhold. Once you venture there, you learn that the man is no longer a threat and has instead turned to the Nine Divines in an attempt to atone for his sins. Learn about his past and make a tough moral decision that will decide his fate.

Thank you for all reading, here's the link to the mod: https://www.nexusmods.com/skyrimspecialedition/mods/99311

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Because that is the last version prior to Boris adding personal outbursts in further versions after the appearance of Community Shaders.

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This will only help if your experiencing the issue of texture output not being properly exported to the skyrim data folder from texgen

To fix it just copy the texture folder in the dyndolod output folder to the skyrim data folder and let it overwrite anything it asks to if you want

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This mod dynamically places EVGAT markers, so you can climb anywhere.

Honestly, it is some fucking witchcraft. Get it, NOW.

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Hey everyone! I just thought I'd make a small post about a mod I've been working on for a while, Hunter's Dream. The mod revolves around Vashharr, a bounty hunter who has grown to despise his job as a bounty hunter.

The mod will take Vashharr across all of Skyrim, where the player can speak to him about his true desires, his regrets and his thoughts on bounty hunting as a whole. As you speak to him more, he'll show his more intellectual side and begin having moral discussions with you about both his and your position in society.

The mod is voiced by robbobert, the creator of Khajiit Will Follow! He did an excellent job at capturing Vashharr and I couldn't be happier with the end product!

A link to a showcase of the mod can be found here: https://youtu.be/QMd_PLb8iEk

A link to the mod can be found here: https://www.nexusmods.com/skyrimspecialedition/mods/97408

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Hello again everyone, I've released another Shattered addon! For those who don't know, Shattered is a mod that turns Skyrim into a ruined province.

To give a brief overview of this mod, it's by far the largest addon I've made. It features two high-quality voiced NPCs, a unique weapon and a brand new faction with some lore. Learning more about the new faction, the Knights of None, can be done across encounters with both NPCs.

A showcase of one of the two NPCs can be found here: https://youtu.be/by8hU1Xz2es

The actual mod can be found here: https://www.nexusmods.com/skyrimspecialedition/mods/96565/

That's it from me for today :))

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Hey everyone, I just thought I'd make a small post mentioning a new mod I released. It's an addon for Shattered, the mod that turns Skyrim into a ruined province.

The mod features high quality voice acting and a very unique character that will explain his unique traditions and beliefs to the player. His quest will take place across multiple encounters where the player will learn more and more each time.

A brief showcase of the mod can be found here:

https://youtu.be/BFRHiHKlOeU

The link to the mod can be found here:

https://www.nexusmods.com/skyrimspecialedition/mods/96552

Thanks :))

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Hey everyone! I've made a very large update to a project I've been working on for a while.

Memorable Dragons is a mod that aims to add in friendly (ish) dragons that attempts to remedy how the base game portrays dragons. The mod is now up to five dragons, they are all voice acted by extremely high quality VAs and each quest is incredibly unique and engaging.1.4 adds a completely new interior along with a large scale quest that will be vastly different depending on how the player interacts with another quest in the world. To give a brief overview, the new dragon has mastered the art of necromancy and seeks to take over the world. However, the dragon has been trapped in a cave for countless years and has taken to re-animating the bodies of all travellers who pass by in an attempt to break him out.

A link to the showcase of this new dragon can be found here:https://youtu.be/zGU5x251Nxw

1.4 also fixes a few bugs along with adding an optional file for the dragons to be initally disabled until Dragon Rising is complete.

This is likely the last update for Memorable Dragons as I think I've covered everything I want to.

A link to the mod can be found here:https://www.nexusmods.com/skyrimspecialedition/mods/85343

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Is there a mod out right now that supports dodging by double-tapping the directional move keys that works in Skyrim AE? This is the behavior from the classic TK Dodge mod, but my understanding is that this doesn't work in AE. The replacement mod, TK Dodge RE, has not gotten around to re-instituting this option. I've got a lot of muscle memory tied to this key-binding and I really hope I can use it in my next play-through.

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He's been trying to get in touch with discord but hasn't had succes in that.

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Hey everyone!

This is a small release for Shattered which adds unique Fallout New Vegas-inspired traits to make all playthroughs feel different and unique. So far, the mod includes eight different traits, all with advantages and disadvantages suited to many playstyles.

A showcase on two perks and how they work can be found here: https://youtu.be/iUTDZ20motY

For a full rundown on all eight traits, check the mod page: https://www.nexusmods.com/skyrimspecialedition/mods/95481

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I have trouble getting Blade and Blunt to work. Even if I disable all mods except this one and its requirements, skyrim crashes before i get the main menu. I can't find anything else online. I use GOG's skyrim and MO2. Any help or advice is appreciated.

Solution edit: Ok for anyone else having this problem, this youtube video explains how to fix it. Apparantly a txt-file with plugins isnt being communicated correctly from MO2 to GOG Skyrim.

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This mod allows you to see other world spaces as LODs. I never heard of it and it seems fairly underrated, I instantly added it to my load order after finding it this morning.

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Look, if this post is too heavy for this community, feel free to remove it. Admittedly this is a very serious subject, and it occupies something of a grey area regarding suitable discourse that I'm uncertain of. But Gore is one of the more popular of the recent batch of follower mods to hit the Nexus, and it's because this situation is so serious that I feel there needs to be greater attention brought to it.

For those who aren't familiar, Gore was a follower written both as a way for the mod author to express deeply personal feelings about traumatic experiences that occurred in their own life and as a memorial to a transgender friend of theirs who passed away. In order to be welcoming to the greatest possible audience, Gore had dialog options in order to refer to players by non-binary pronouns, and in response to some backlash against the above, Gore's dev also uploaded optional textures that could be used to add top surgery scars to Gore, implying that Gore himself was transgender.

I imagine that these traits attracted a certain. . .audience of individuals who found the premise unpalatable.

Regardless of what one personally thinks about a follower being handled in the way Gore was, the fact that the situation ended in this manner concerns me deeply. Harassing not just the individual themselves, but someone's real life contacts over a follower mod being written in a divisive way is terrifying, and it sets a nightmarish precedent for how the Skyrim modding community might conduct itself in the future. I feel the need to discuss what happened here because not acknowledging issues like this just leads to them festering further.

The community here at Lemmy is small. But I think we should put our best foot forward in holding ourselves to a high standard. We should strive to maintain a civil, friendly demeanor not just on Lemmy, but in the Skyrim community as a whole. To that end, it's important to know what behavior is not civil and friendly, and what situations we should do our best to try to put a stop to if we see signs of it ramping up in the wild. Harassment of this nature is very much one of those situations. So I'd like to propose this. Let's do whatever little we can to ensure that a situation like this never happens again. If harassment is against the rules/TOS of a website, it should be reported. And if not, I strongly recommend pushing back against it. The Skyrim modding community deserves to be a place where people can feel safe. Let's make sure it is one.

EDIT It appears that development on Gore has resumed.

There is. . .a lot to unpack, but the TL;DR of it is that the people that Gore's mod author has accused of targeting his friends and family were a pair of women that he also claims had an unrequited crush on him and targeted him for that reason??? And in response, those two women have in turn accused him of being the one to have a creepy unrequited crush on them and that have threatened to doxx them and have posted on a now-deleted Reddit thread outlining their side of the story. This story seems highly plausible on its face, however one of the two accused individuals has been going back and making posts and edits after the thread has already closed that make her narrative increasingly shaky. Most notably, she claimed that another follower mod author named RabbittWinri was opposed to her repeatedly bringing up information about a third party because RabbittWinri was afraid said third party would be targeted by Gore's developer and his friends, which I personally decided to confront RabbitWinri about and received an incredibly blunt and noticeably confused response denying.

EDIT 2 SO IT TURNED OUT MY OWN RESEARCH FORESHADOWED A BIGGER REVELATION

The evidence posted against Gore's developer has been revealed to be highly manipulated. The Reddit moderator that previously trusted the women who pressed counter-allegations against him has confirmed the legitimacy of this. I'm posting in bold text because considering the misinformation we've been fed, this update is important.

New information can be found HERE: https://www.teddit.net/r/skyrimmods/comments/14qwcap/regarding_recent_allegations_about_me_and_my_mod/

Part of my speculative discussion in the comments below this post involved suspicions of malicious editing in an image. AS IT TURNS OUT, THIS IS OUTRIGHT CONFIRMED TO APPLY TO THE AUDIO FILES, THE MOST DAMNING PART OF THE INITIAL REDDIT THREAD

YOUTUBE LINK TO REFUTATION, WHICH IS ALSO PROVIDED IN THREAD: https://www.youtube.com/watch?v=pTSoLGBSask

The new Reddit thread also contains a full transcript of events compiled by a different moderator than the one involved in the post, for those hard of hearing.

In case it isn't clear, I would also like to point out that it's Alarycia's testimony that was refuted in the full footage which is now available. My own research turned up flaws in mookymilk's narrative. So it seems that both of them really were lying in tandem for some reason.

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I've recently bumped into this little mod here. It basically just adds a toggle that makes it so that specific RaceMeny overlays you pick fade out when not in combat and fade in when they are in combat.

Example

Makes for a rather rad effect, and I don't think I've seen anyone talk about this mod anywhere so might as well share it.

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Hi, Skyrim Modding Community!

Just wanted to announce my most recent release for BHUNP v.4. I made a full support conversion for Hothtropper44's Immersive Armors with support for Xavbio's Immersive Armors Retexture and Mesh Fixes SE. I also made an IA Witchplate Standalone themed collection for BHUNP as well as HIMBO. The standalone includes Xavbio's blue, purple, orange, and an additional six themes such as green, pink, red, royal blue, silver, and yellow. 3BA and CBBE coming soon for the Witchplate Standalone themes add-on.

Thank you so much for reading this and checking out my conversion! Have a wonderful weekend!

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Vanilla Follower Expansion - Brelyna adds new lines to Brelyna, the new student at the College of Winterhold, including lore-friendly conversation and location-specific idle comments!

Download link: https://www.nexusmods.com/skyrimspecialedition/mods/93973?tab=description

This mod adds ~100 new lines of dialogue to Brelyna, generated with Elevenlabs AI voice cloning. She's a new to the College, and Skyrim as a whole. She'll make a few comments on cities, dungeons and other locations. 100% lore-friendly (but not canon)!

You will be able to access the new lines once you have completed her quest "Brelyna's Practice", and have recruited her as your follower.

What this mod does:

  • Add idle dialogue to Brelyna

  • Add backstory to Brelyna

  • Integrate into the vanilla follower system

  • Expand a tiiiiiiiny bit on her romance

What this mod does not do:

  • Turn her into a "super-follower" à la Inigo, Lucien, Remiel, etc.

  • Add any new follower mechanics

  • Edit her appearance (the screenshot is from Nordic Faces)

Download link: https://www.nexusmods.com/skyrimspecialedition/mods/93973?tab=description

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What are some of your favorite weapon and armor packs? Immersive Armor and Immersive Weapons have been go tos in my LO for a while now.

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