Pixel Dungeon

1384 readers
35 users here now

This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.

Rules:

We have a few title tags for standout posts:

Sister Communities:

founded 1 year ago
MODERATORS
1
3
submitted 2 hours ago* (last edited 2 hours ago) by dotplot@lemy.lol to c/pixeldungeon@lemmy.world
 
 

Shattered Pixel Dungeon v2.5.0.

https://github.com/00-Evan/shattered-pixel-dungeon/releases/download/v2.5.0/ShatteredPD-v2.5.0-Linux.zip

Desktop platform- Linux Mint 22

The Shard of Oblivion does not seem to be able to be dropped or thrown. It can use its identify function, but it stays in my inventory no matter what. Is this intended behavior or unintended?

I do not know how to send the save file to /u/00_Evan@lemmy.world or anyone else to try and reproduce the issue. In fact, I do not know where the save data is stored.

Thank you for your help.

2
 
 

Badder bosses enabled, left the demon spawners alone, the armor was found early so it made the rest pretty easy. Almost died at Yog though had I not had my ankhs

3
 
 

I'm curious as to why the distant well remains in your adventuring notes after you've opened the door to the connected room. Is there any use to the rooms after you've looted the treasure? The other wells are removed from your notes after they're used up.

4
 
 

Projecting war hammer with ring of haste was insane! Scroll of Metamorphosis gave me mages shield battery skill that let me get free shielding trough the run.

5
 
 

I would love an early RoSS RoH (ideally both +2) for 2.5.0 to have a reliable setup for a pure tier 1 run.

Bonus points for an early transmute scroll and other conveniences

6
15
submitted 3 days ago* (last edited 2 days ago) by buo@lemmy.world to c/pixeldungeon@lemmy.world
 
 

I've completed a tier-3 run with one challenge (https://lemmy.world/post/18859193) and a tier-2 run with no challenges (https://lemmy.world/post/19011489). The idea is to play without ever using or equipping any items (armor, melee or thrown weapons) above the specified tier.

Since then, I've been trying to complete a tier-1 run, without success. Since tier-1 armor is laughable, I think there are two feasible strategies: (1) avoid getting hit, and (2) be able to take a lot of damage.

In my experience, strategy (2) is not really viable. Melee heroes (duellist and warrior) cannot really sustain the damage taken in the jail. A Monk or a Berserker might conceivably win the game with tier-1 items, but the problem is getting past Tengu. Also, they can normally rely on high-tier thrown weapons.

Going back to strategy (1), I had more success with a Rogue, making it to the first level of the dwarven city without too much trouble. I never made it past level 16, though. The ghouls hit too hard! Also, when facing four ghouls, the Rogue is just not quick enough to kill them before they revive and hit again.

This left me with one option: the Sniper. There is one problem, though: the sniper needs a thrown weapon (not her bow) to activate her lethal volleys. However, the only one tier-1 thrown weapon that the sniper can get is uncoated darts, and they cannot be upgraded nor transmuted!

My conclusion is that it is impossible to win the game with only tier-1 equipment. So I relaxed the challenge to using only tier-1 armor and melee weapons, and allowing one tier-2 melee weapon. With this combination, I was able to win the game!

I had a very lucky run with good wands, and found a couple of shurikens early on. These are ideal to avoid damage, since the sniper gets effectively four shots (one shuriken and three arrows) before the enemy can reply. Nothing except a boss can survive those four shots. I also got a projecting bow early on (just like in my tier-2 run). Projecting bows are so awesome!

Still, the run was super difficult, since at times I couldn't avoid melee combat. A succubus could take me from full health to almost dead in three hits, and dying in the demon halls is all too easy even with high-tier items.

Regarding my claim that a 100% tier-1 run is impossible, I'd love to be proven wrong. I'm pretty sure someone with more skill than I can probably do it.

7
 
 
8
 
 

Hey Dungeoneers, Shattered v2.5.0 has been released!

v2.5.0 includes a total overhaul to the journal, some new trinkets, and tonnes of smaller tweaks and balance changes. There are also new splash arts for each of the dungeons regions, viewable during loading screens! Be sure to check the changes screen for full details.

Read the Full Post Here

9
 
 

There were 2-3 more off screen for, plus 2-3 evil eyes. Swarm challenge goes brrr.

I had level 7 plate armour with a stone enchantment, a level 8 vampiric great shield, and a runic blade.

While I could smash them if I caught them, I didn't have much to charge up runic blade on so the process was slow. Couldn't bait them to the doors because the room beyond was huge and they would run off.

10
 
 

Huntress made it on the first run. I really like the new Upgrade system.

One creepy thing... killed a Monk rushing at me just as he was passing a chest. His remains ended up inside. So wrong. I had to open that chest once I found the key. You don't want to know how bad it smelled inside.

11
 
 

Don't remember right now who the last ally I am missing was. I am sure I'll go: "oooohhh, yeah I'm dumb" the second someone reminds me who this was.

12
4
submitted 4 days ago* (last edited 4 days ago) by sirxdaemon@lemmy.ca to c/pixeldungeon@lemmy.world
 
 

I'm curious on people's thoughts on the censer.

Personally, it's too random for me to warrant picking. It can set off in narrow corridors, making that the highest priority and danger. It can fire off in a shop, so now I'm thinking of dropping it off before the door. It can activate while you're eating and you could be caught in a paralyzing cloud for any mob to clobber down on. Any potions or scrolls on the ground, along with other destructibles, are vulnerable to firestorms or icestorms that come willy nilly. The durational activation means it doesn't jive with speed builds. It can be fun to try out at least once but not my cup of tea.

Maybe if there was a warning before it's set off, or you could inspect it to get an idea if it'll fire off soon, I might give it another whirl.

13
 
 

Gladiator ascended. No obvious bugs. I like the remade menu. Balance is decent.

14
 
 
15
 
 

Hey folks, I've just sent the release candidate build for Shattered Pixel Dungeon v2.5.0 to beta! If all goes smoothly I plan to release the update in another couple of days, probably on Wednesday.

Unfortunately, users on Google Play are still stuck on a beta from August 30th. Google Play usually takes ~1 hour to review any update I send, but Beta-5 has been stuck in review for days now. This may mean that the full release of v2.5 will be late on Google Play.

16
 
 

There is a room with a sentry and a chest. I think I am supposed to clear the room by using a potion of haste to outrun the sentry.

The sentry seems immune to absolutely everything. But I want to kill the sentry. How do I kill the sentry?

Thank you for your help.

17
 
 

There are two rooms and only one key. One key leads to 3-4 things for the player. The other leads to a single item contained in a chest?

The room with 3-4 things always seems like a pretty good deal, as opposed to choosing a chest. After all, how do I know that what is in the chest is worth as much or more than those 3-4 things?

Under what circumstances is it better to choose the mystery chest over the 3-4 rewards? Why would anyone choose the chest instead?

18
 
 

So I am running around with a wand of warding +3 and a wand of warding +2 on a gladiator file. It is a useful wand, but is it really the top-tier wand that some people on the internet seem to say it is? The Greater Sentries can be killed, and they even lose health by firing. I could see them being OP if they did not cost health to attack. But the way they are now, if you want them to survive, at least at deeper floors, you have to feed them charges to try and maintain their health. You could have spent those turns directly attacking the enemy instead.

Is there something that I am missing on how best to use the wand of warding? What are the best strategies to take advantage of it?

19
 
 

Is there some aspect of this or the math behind it that I do not understand? If it reduces the damage that you take, that is good, right? Or does it only reduce damage to me if I would otherwise get a mortal attack against me?

20
 
 

I am watching RunningFromCake try out the beta 2.5.0 (see https://youtu.be/NCTfD8LTG3U and others). He is playing as duelist/monk. So he is able to try out all the duelist/monk buffs that are coming in version 2.5.0.

It looks to me that Duelist is now simply a better warrior. The duelist has weapon abilities, most of which are guaranteed to hit. That is much better than some pitiful shielding from the warrior's seal, particularly in early-game, when the extra accuracy can be quite useful (and the warrior's seal is at its weakest). That in itself makes duelist seemingly better than warrior. But the subclasses also seem better for the duelist. The berserker's abilities seem to be quite difficult to make use of, since rage does not build fast enough. The gladiator is a more viable class. But the monk's abilities seem to be better than the gladiator's abilities, considering that RunningFromCake can hit a 70 with a dragon kick. And the champion is obviously better than the berserker. So why would warrior ever be preferred over duelist?

RunningFromCake also criticizes the buff to the stone of intution at 2:04 at https://youtu.be/NCTfD8LTG3U. It gives more of an endorphin rush when guessing wrong the first time loses the stone. I agree with his reasoning here. Stone of intuition is very weak, but it does help with the addictive quality of the game.

Also, the transition from v2.4.2 to 2.5.0 resulted in his trinket showing as unidentified in his menu. You can see this at, for example, 20:43 in the video. Idk if this bug has been reported to the developer or not.

Anyways, do you agree with these observations? Why is duelist getting such a buff if it is just an OP warrior?

21
22
 
 

I love it so much. Thanks to this community for introducing me to (and teaching me how to play) my favorite game! Y'all rock 😁❤️

23
 
 

Alright, as a Google Play Games user, yep, I used my Google Play Games account to log in to the game (Shattered Pixel Dungeon v2.4.2), but I have encountered some errors related to the game and Google Play Games. Even though I have successfully fixed all of these errors, I am still writing this post in the hope that the cause can be found and fixed, so that they do not happen again in the future.

The first time the error occurred it was related to a synchronization (sync) issue. I can't sync the game with my main Google Play Games account, I can only do this with my sub account, but at least when I successfully sync the game with a second device (using my sub account) and then log in to the main account, I can sync the game with the main account.

The second time the error occurred, the game keeps crashing whenever I open the game. It always happens if I log in to the game with my main account (but this didn't happen with my sub account). To fix this error, I had to delete all game data on my main Google Play Games account and then log back into the game...

I don't know if anyone else has had the same problem as me, but hopefully these errors can be fixed in the future...

24
 
 

Discovered that there was a Wand of BlastWave lying in the floor of floor 14 right as I was ascending with the amulet... Not that I needed it (got a good armor early on and just upgraded it and... Well, if you've ever played SPD with a +13 plate armor you know that hard doesn't enter on its synonyms list) but still, the best wand in the game just laying around? A gnoll probably dropped it after I killed it without even noticing...

25
 
 

I thought I had it in the bag this time, with Swiftness glyph on armor and Ring of Arcana +7 (pretty sure I broke the sound barrier), I was able to use 3 scrolls of Foresight for the entire run from the demon halls to the surface.

For the halls themselves I always conserve 4 magic mapping, I fully explored floors 25 and 26, and on the ascent I left no square uncovered or even blue from revellation. I circled each floor at least once, found several hidden rooms I'd missed on the descent. I definitely fully explored every boss room as well.

view more: next ›