Interactive Fiction

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The community for interactive fiction and text games on Lemmy.

founded 4 years ago
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cross-posted from: https://feddit.uk/post/2611351

Back in 1989, a game maker and author named Joe Dever had a wild idea. He had already set up a whole fantasy series set in the world of Magnamund from his Lone Wolf gamebook series. Ever the innovator, Dever concocted the idea of PhoneQuest. In PhoneQuest, people could dial a number on their phone and listen to, essentially, an interactive audio drama set in the Lone Wolf setting.

I have loved the Lone Wolf series since I was naught but a wee lad, so imagine my excitement upon discovering the idea is making a triumphant return to Kickstarter under the Sound Realms platform.

...

The game itself plays out something like a Choose-Your-Own-Adventure book. The narrator describes what’s going on as any good Dungeon Master would, until you reach a point where you need to make a decision. But what sets the Lone Wolf series above the rest is the depth of the RPG elements found within. In the Lone Wolf series, it’s not just choosing your own adventure path. There is character stats, equipment, items, quests, skill checks, and of course, combat!

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There's just a week left to vote on the 7 entries in this year's IntroComp. You don't need to play all 7 to vote, so please feel free to just play a few and vote on a few (although please try and mix it up a little so the stories alphabetically at the front of the list don't get way more votes than the ones at the end of the list).

These stories are little excerpts of works in progress by indie creators. Your votes and feedback will directly help encourage them to complete their projects. Is there a game you really want to see completed? Vote for it and let the author know! Is there a game you really like but which just needs a little tweaking or polishing? Vote for it and give some constructive feedback!

Your inputs can directly help shape these future releases.

https://introcomp.org/

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There's just a week left to vote on the 7 entries in this year's IntroComp. You don't need to play all 7 to vote, so please feel free to just play a few and vote on a few (although please try and mix it up a little so the stories alphabetically at the front of the list don't get way more votes than the ones at the end of the list).

These stories are little excerpts of works in progress by indie creators. Your votes and feedback will directly help encourage them to complete their projects. Is there a game you really want to see completed? Vote for it and let the author know! Is there a game you really like but which just needs a little tweaking or polishing? Vote for it and give some constructive feedback!

Your inputs can directly help shape these future releases.

https://introcomp.org/

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cross-posted from: https://feddit.uk/post/1552372

2018’s Black Mirror: Bandersnatch and 2019’s You vs. Wild marked a new phase for Netflix’s interactive shows, which started off with relatively simple interactive experiments for kids in 2017, designed to test the waters for actual Netflix games down the road. These Choose Your Own Adventure-style stories became some of Netflix’s more distinctive offerings for a short while, but they’re getting rarer as Netflix’s focus shifts toward skill tests like Cat Burglar and Trivia Quest.

Still, Netflix continues to drop the occasional interactive story, and we’re continuing to rank each one based on how interactive it actually is. The service’s latest interactive special, the ambitious We Lost Our Human, prompted a new update of our rankings. This list considers whether a given Netflix interactive special is fun to play, what kind of story it’s telling, and whether your choices actually have any effect on how that story unfolds.

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Can be yours for a mere $155,000. (No, I'm not the seller, but I'm curious who is!)

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This coder rigged up GPT to create IF games.

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cross-posted from: https://lemmy.world/post/352729

Zork and MUD? Sure. But also Universal Paperclips, AI Dungeon, and Lifeline.

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  • VoiceOver support
  • Themes
  • Per-game settings
  • Download game info from Ifdb
  • Sounds, images, text colours
  • Glulxe autosave and autorestore-
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From WIkipedia :

The game starts out with the player standing at the end of a dirt road, but it turns to the surreal when players realize that they are actually walking around inside a Unix system, and teleporting themselves around the Arpanet.

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Happy 20th anniversary, Suikogaiden. You're a hyper-obscure text adventure with a hero named after a deep-fried pancake, but you let us observe Suikoden 2's beloved story and characters from another angle. You also gave us one of gaming's last great traditionally animated introductions.

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...a Z-machine interpreter for the Commodore 64 written by Johan Berntsson and Fredrik Ramsberg in 2018...

Release 4: Configurable cursor, loadscreen, bugfixes

cursor shape, colour and blinking configuration settings

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Disc.over Saint John (discoversj.neocities.org)
submitted 4 years ago* (last edited 4 years ago) by endlessmirth@lemmy.ml to c/interactive_fiction@lemmy.ml
 
 

This project comes across as a well-meaning satire of sites like discoversaintjohn and exploits the limitations of the Twine platform to provide a particularly memorable aesthetic.

screen cap of game

Edited: clarity

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I created an interactive fiction game for a game jam.