this post was submitted on 07 Feb 2024
10 points (85.7% liked)

Star Citizen

1191 readers
2 users here now

founded 4 years ago
MODERATORS
10
Roadmap Roundup - February 7, 2024 (robertsspaceindustries.com)
submitted 9 months ago* (last edited 9 months ago) by Essence_of_Meh@kayb.ee to c/starcitizen@lemmy.ml
 

TL;DR:

  • 3.23 targeting April release
  • Replication Layer still being worked on and tested, moved to 3.23 for now
  • Gravlev Racing added as a new experimental mode (targeting 3.22 cycle)

3.23 specific additions:

  • Starmap rework
  • mobiGlas rework
  • FPS map system (mini & normal map)
  • personal and instanced hangars (personal will be located at the home location and allow for customization)
  • freight elevators
  • unique item recovery kiosk
  • cargo hauling missions
  • dynamic crosshair
  • EVA T2 (new controls and animations)
  • FPS loot screen
  • new character creator
  • visor and lens HUD rework (converting to building blocks)
  • distribution centers
  • blockade runner (new dynamic event)
  • reputation - hostility
  • new interaction system
  • master modes (all ships)
top 3 comments
sorted by: hot top controversial new old
[–] Aurenkin@sh.itjust.works 2 points 9 months ago

This is pretty insane for the first quarterly patch. Of course we'll have to wait and see, I'm sure some features will slip but still. I'm planning on getting a new PC around July and it's looking like I'll be playing a totally different Star Citizen by then.

[–] DmMacniel@feddit.de 1 points 9 months ago

If they can deliver all of that in 23 I'll forgive them for still not having implemented RL.

[–] Banzai51@midwest.social 1 points 9 months ago

If they can do all that in one patch and not kill us with bugs, it will be a huge win. It would also be a miracle based on other new feature patches. I keep waiting for them to push some features down the road. Here is to hoping.