this post was submitted on 31 Jan 2024
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Godot

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[–] kryllic@programming.dev 3 points 9 months ago (1 children)

Easily one of my favorite Godot creators, appreciate the slower pace and talking through logic.

[–] GammaGames@beehaw.org 2 points 9 months ago

Agreed! The time commitment is definitely worth it

[–] sheepishly@kbin.social 2 points 9 months ago

Amazing! I've been working on a Pokemon-like game, so of course there's going to be a lot of data to manage for mon species and whatnot, so this is going to be very useful... I've actually been using a system similar to the dictionary at the start, but with the key names and other reused stuff (eg type names) pre-defined, so if you typo the variable name it'll complain in the editor. A proper database is definitely a good idea though.