I love Metroidvanias, 2D platformers, and generally even games that came before them that were similar in style but don't meet all the Metroidvanias criteria. But I really really kind of dislike pretty much all of the Mario games. There's a delay in the control scheme that makes timing difficult for me, and I can't seem to get over that. I actually gave away Mario Odyssey because I couldn't really play it well at all after about 10 hours. For me it's not intuitive despite my like for both 2d and 3d Metroidvanias style games.
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Souls games.
tHe PoInT oF tHe GaMe Is ThE sTrUgGlE
So turn the difficulty up.
Its not for everyone. Just like any other game.
One appeal of the souls-like games is having one difficulty only. It makes balancing much easier.
At the same time people can talk about the game, and actually be talking about the same game. With different difficulties games can change a lot.