this post was submitted on 17 Jan 2024
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Furry

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[–] EdibleFriend@lemmy.world 59 points 10 months ago (2 children)

That's because Facebook wasn't programming with the power of horny.

[–] TwilightVulpine@kbin.social 31 points 10 months ago (1 children)

An amateurish mistake. I bet their programmers don't even have thigh high socks.

[–] Felidaeris@pawb.social 7 points 10 months ago

Can they even be called programmers if they don't?

[–] cm0002@lemmy.world 25 points 10 months ago* (last edited 10 months ago) (1 children)

Move over HolyC, we got HornyC now!

[–] mindbleach@sh.itjust.works 10 points 10 months ago (1 children)
[–] HappyFrog@lemmy.blahaj.zone 3 points 9 months ago (1 children)
[–] mindbleach@sh.itjust.works 3 points 9 months ago

Yeah it is. :(

[–] callyral@pawb.social 30 points 10 months ago

Furries 1 - Facebook 0

[–] deafboy@lemmy.world 27 points 10 months ago (1 children)

In an alternative dimension:

Facebook: "announces mind reading headset to animate imaginary body parts"

People: "Nice try, CIA!", "That's big gender propaganda!", "I'm not going to connect my brain to the internet!" "Not guilty, your honor. Facebook made me do it via the headset."

[–] SloanTheServal@pawb.social 34 points 10 months ago (1 children)

To be fair, if Metaverse did integrate something like this they would definitely record telemetry data "for development purposes".

[–] Semi-Hemi-Demigod@kbin.social 21 points 10 months ago (1 children)

No, they'd straight up say they were doing it to target ads at you. They think it's a good thing, because we get "relevant" ads.

[–] amio@kbin.social 12 points 10 months ago

They'd do both, and most likely be intentionally dishonest about which is which. Or just not give a shit, the fines aren't that large for a behemoth like them.

[–] Dukeofdummies@kbin.social 17 points 10 months ago (2 children)

... oh that's interesting. Creation of a phantom "limb" with a brain control interface? I wonder how much control there is? Does it just wiggle? Is it purely binary up/down? Can they control the angle?

I actually have a set of LED eyes that I control with puppetry, last I looked at BCIs it was woefully incapable of what I wanted but maybe I should look at this again...

[–] Ethanol@pawb.social 5 points 10 months ago* (last edited 10 months ago) (1 children)

Edit: The twitter link shows a video which completely invalidates my previous comment. The ears do seem to be fluidly controllable.

Previous comment:
I would assume it's just two states (ears up and ears down) that will be switched to. Most VRChat avatars I have seen do exactly this but through pressing a button rather than mind controls.
Even something simple as this adds a lot of immersion! There are probably specific faces to go with the ears as well.

[–] TheColorRed@pawb.social 6 points 10 months ago (1 children)

I assume the opposite, as in the video the ears move in a much more fluid manner. The same guy also made a seperate component for emotions.

[–] Ethanol@pawb.social 2 points 10 months ago

oh, thank you for pointing that out! I did not see the video, you are right ^^

[–] Rai@lemmy.dbzer0.com 5 points 10 months ago

I have a pair of Necomimi ears and I have no idea how they work, but I wonder if this VRC mod is like that?

[–] protofoxriley@pawb.social 11 points 10 months ago

This is both freakin rad but also kinda insane, gotta love how far furries / vrchat users will go to make something insane work

[–] AVincentInSpace@pawb.social 9 points 10 months ago

Okay, back up. I must know how this was done.

[–] ProgrammingSocks@pawb.social 1 points 9 months ago

I NEED THIS SO FUCKING BADLY

[–] Kolanaki@yiffit.net 1 points 9 months ago* (last edited 9 months ago)

I'm hella curious how eeg stuff works now, as opposed to the cheap piece of crap I had in the late 90's/early 2000's that worked on the same principal way in it's infancy. Thing I had you could set 3 inputs for and even just recording the right "thoughts" that you sent to trigger them was a PITA, let alone getting it to work while using it in a game or something.