this post was submitted on 08 Jan 2024
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Games

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[–] ninjan@lemmy.mildgrim.com 19 points 10 months ago (3 children)

Mobile is just such a fucking powerhouse of revenue while having so few truly good games.

Sure we have ports of old PC/Console classics like KotOR and Baldurs Gate but the majority of the revenue is from shit like clash of clans, various card games, raid shadow legends and other "merge RPGs" and gacha games. And all the best ones tend to have a much better experience on PC/Console like say Genshin Impact, PUBG and COD.

It kinda blows my mind that the revenue leader by such a massive margin only has stuff like Candy Crush and Angry Birds as their "triple A exclusives".

That said, with 3 kids I sadly spent more 2023 on Mobile games than PC games... So I'm part of the problem here, it's just so accessible when the gaming I want to do just isn't feasible due to life and work.

[–] kaitco@lemmy.world 9 points 10 months ago (1 children)

… it's just so accessible when the gaming I want to do just isn't feasible due to life and work.

And, there it is. Just about anyone can game these days due to the ubiquitousness of mobile devices. When you think about the time it takes to play a PC or Console or even handheld game, a phone can have you going in seconds versus getting to the console, console updates, game updates, get the headset, find charged controller, and get into a game. You have to be determined to play a Console/PC game, but a mobile is always right there.

“Everyone” has a phone and so the total number of people who will play a mobile game is extraordinarily increased as well as the number of people who will spend money on them.

I remember when I worked for a bank, a customer back in like 2008 was mad that the bank kept shutting off her card thinking that she had fraud. It was Facebook who had sent the suspected fraud to us. The woman was in her 50s and was spending so much money on FarmVille (yep, that ancient one) that Facebook thought it had to be either a banking error or fraud. Turns out, she just really wanted her farm to flourish and was spends thousands a day to do so.

That was back before smartphones took hold. The impressions of smartphones overall exceeds that of something like Facebook, and so I’m sure other games have found whales in unexpected places just like that one lady I spoke to all those years ago. (I do hope she found help for her problem before they shut off that FarmVille version…)

[–] Selmafudd@lemmy.world 3 points 10 months ago

People do some crazy stuff chasing dopamine

[–] Mango@lemmy.world 4 points 10 months ago (1 children)

A few? Can you tell me what they are?

[–] skygirl@lemmy.world 4 points 10 months ago (2 children)

Always wished there was a community somewhere for sharing actually decent mobile games.

[–] bradbeattie@lemmy.ca 2 points 10 months ago

If you find one (or make one!), link it here please. :)

[–] Mango@lemmy.world 1 points 10 months ago

We can make one. I know a few. I'm the top ranked project muse player in the world!

[–] ABCDE@lemmy.world 0 points 10 months ago (1 children)

It kinda blows my mind that the revenue leader by such a massive margin only has stuff like Candy Crush and Angry Birds as their “triple A exclusives”.

That's just not true though, it's what you assume there is.

[–] ninjan@lemmy.mildgrim.com 3 points 10 months ago (1 children)

Pokemon Go is also a "Triple A exclusive" for sure but what other games do you feel I missed?

[–] ABCDE@lemmy.world -2 points 10 months ago

https://www.singular.net/blog/top-mobile-games/

Huge games like Genshin aren't exclusive, many other games have millions of players. There are just so many around these days.

[–] Risus_Nex@lemmy.world 7 points 10 months ago (1 children)

Is the mobile revenue so big, because all the online casinos are labeled as "games"?

[–] ABCDE@lemmy.world 4 points 10 months ago

No, it's because it's accessible (everyone has a phone), the games have a low cost of entry, and they're so damn popular. Consoles/PCs cost more money, mobile gaming is just that big.