ZZT was an amazing game where you could make your own games and program "objects" using a simple scripting language. It was my first programming language.
It was Tim Sweeney's first game. I've never played Fortnight.
ZZT was an amazing game where you could make your own games and program "objects" using a simple scripting language. It was my first programming language.
It was Tim Sweeney's first game. I've never played Fortnight.
I got into ZZT, a "topdown" 2d game with its own map editor and even a rudimentary scripting language. Stumbled on it because I wanted to make games. People made some seriously impressive shit on that thing and its successors.
Dangerous Dave. I think it was the first ever DOS game that I got to play. I like good platformers.
I cannot remember the name but you got to choose between a boy character and a girl character and each stage you had to get all the collectibles to open the door. It was a 2d platformer as well.
Edit: Turns out the game is called Word Rescue.
Wing Commander Privateer - I love a good economy game in my spaceship game.
Mechwarrior - Battletech 1st person. Get you a 30 foot tall robot and shoot some lasers at other giant robots. Go for the knees.
Dune II: The Building of a Dynasty, but I'll give Wolfenstein 3D an honorable mention.
Wing Commander 2. My Dad sourced it and the manual was a B&W photocopy. It took ages to get onto it sometimes as the photocopy was so bad I'd be unable to decipher what letter 6 on line 8 of page 10 was.
Space Hulk would definitely be mine
Star Control II for sure. Fantastic game, still one of the best story-based games I've played. Heavily inspired a lot of more modern franchises, too, including Mass Effect.
Gabriel Knight 1, Indiana Jones and the Fate of Atlantis, Sam and Max, Grim Fandango, Quest for Glory 4.
QFG 2 and 4 were absolute masterpieces, with 4 being the pinnacle of the series. The eastern Germanic lore mixed with Eldritch horror, gorgeously painted artwork throughout, and the voice acting was spot on. John Rhys-Davies as narrator was a perfect fit (even though he thought the whole thing was a shitshow), and the 3 villages riffing off each other was fucking hilarious.
When I was a kid it baffled me that the 3 townspeople's voices never matched the text. It was only a few years ago I learned that when those 3 voice actors were in the studio, they would ad-lib the fuck out of their lines. The Coles kept cracking up and just kept the completely wrong lines in there without changing any of the text.
Just started a new playthrough a couple months ago on my steam deck, but with the new(ish) VGA remake of QFG2, since the text parser would be a bitch on the deck.