I buy most of my games on steam simply because it makes running them on Linux so damn easy, and I remember the bad old days when it was hell!
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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By now Steam's most loyal userbase is probably the Linux Gaming community because they make it so easy to just play the games, not to mention the QoL improvements they contribute to upstream projects
Games are one of the very few things that I always pay for. Steam is mostly responsible for that. Also, music. But nowadays I do store some of my own music because I can have lossless that way.
I generally always buy games, because they are kinda cheap on PC, but I still refuse to pay streaming services to watch movies.
Steam Deck is great for consuming movies / TV series.
Every game I've pirated I eventually purchased, but I stopped when steam had their 2h playtime return window.
Here's my piracy shtick.
I beat half of Blasphemous on a pirated copy then I bought it, moved the save file and kept playing.
Criteria: I like the game. I'll probably play it again in ten years and I want to support the devs.
What would've happened if I never pirated it? I'd be saying the same thing about someone else's game.