this post was submitted on 07 Sep 2023
16 points (100.0% liked)

PC Gaming

10 readers
1 users here now

Discuss Games, Hardware and News on PC Gaming **Discord** https://discord.gg/4bxJgkY **Mastodon** https://cupoftea.social **Donate** https://ko-fi.com/cupofteasocial **Wiki** https://www.pcgamingwiki.com

founded 1 year ago
 

You probably already know what I'm talking about here: that thing where you're in the middle of dialogue with an NPC, but the rest of the scene has chosen not to cooperate. It's a common feature of RPGs, but it shows up extra often in Bethesda games, and of course has returned in Starfield. I can't get enough of it.

My favorite example so far is the video embedded above, which tells the very brief tale of a chipper fellow who fails to watch his own back.

These mid-dialogue attempted murders come in lots of flavors, though. Sometimes it's not a messed up bone-spider thing that ruins the NPC's day, for example, but the player themselves.

Example YouTube Video from article

top 6 comments
sorted by: hot top controversial new old
[–] Itsamelemmy@lemmy.zip 6 points 1 year ago

I tried talking to an npc that was having a conversation with another npc. That conversation continued while they started talking to me as well, and I couldn't make out a fucking single thing they said.

[–] Scooter411@lemmy.ml 5 points 1 year ago

That fucking robot coming in and wailing in that one npc is my new favorite video.

[–] Yepthatsme@kbin.social 4 points 1 year ago (2 children)

One conversation I had released an entire dialogue at once. Like 50 voices all at once I thought I was having an acid flashback.

[–] Neato@kbin.social 3 points 1 year ago

Hah. I thought Steph Sterling's video was exaggerating that one but I guess not.

[–] QHC@kbin.social 3 points 1 year ago

Resistance is futile!

[–] Mythnubb@lemm.ee 3 points 1 year ago

That was the absolute best example ever!