this post was submitted on 04 Sep 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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Act II ending bug (lemmy.world)
submitted 1 year ago* (last edited 1 year ago) by Fades@lemmy.world to c/baldurs_gate_3@lemmy.world
 

FYI: if you use a familiar like from Halsin during the Act II boss fights, it seems to fucks the post fight and so, among other things, the discussion between the two moon maidens doesn’t trigger. If you don’t go speak to them directly neither will show up at camp and if you then continue on to act III, well, you’re absolutely FUCKED.

Initially I had problems looting thorm and then coming back to camp and being unable to speak to anyone. Finally after a few reloads I manage to get past that bullshit.

Fast forward 9+ hours….

I was about to go talk to a certain someone after crossing the bridge into the lower city and was checking side quests first and noticed the nightsong quest was bugged and it was still telling me she is in a Shar temple. What the fuck!? I saved that bitch already and she fought by my fucking side against thorm!!!!

I had to go back to a save nine fucking hours ago (no goddamn way to get back to moonrise after leaving for BG, jesus fucking Christ)

I’m fucking livid. So much exploring, questing, inven management, leveling, god fucking damnit.

Maybe this will save someone else the same pain.

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[–] Gyrolemmy@lemmy.world 5 points 1 year ago

Submit a bug report

[–] AngusOReily@lemmy.world 1 points 1 year ago

This is venturing on spoiler territory, but there's not a ton to the quest in Act 3. A conversation, a boss fight, and a temporary ally. It is not a main quest by any means in act 3. In fact, you can probably conclude it by lying.