this post was submitted on 25 Jul 2024
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[–] Kyoyeou 12 points 4 months ago (1 children)

Really impatient about this game and what they are offering, it just needs, to boom when it starts, enough for it to have new player, enough for inexperienced players to play inexperienced players. A safe place from the StarCraft players

[–] ryathal@sh.itjust.works 4 points 4 months ago (1 children)

A big help is that the game isn't exclusively just pvp. Having coop and campaign being released as 1st class citizens alongside competitive 1v1 is a huge bonus.

[–] wirelesswire@kbin.run 3 points 4 months ago (1 children)

I'm looking forward most to the co-op missions. I liked those in SC2 and wished they had expanded on them more.

[–] ryathal@sh.itjust.works 2 points 4 months ago

It's crazy that sc2 coop was essentially an after thought until it released and became the most played mode by a lot.

[–] Schal330@lemmy.world 5 points 4 months ago

I wonder if lowering the skill floor will draw in a crowd for what is now a niche genre.

[–] ArmokGoB@lemmy.dbzer0.com 4 points 4 months ago (2 children)

The monetization model looks questionable at best. I wonder how much it will cost to get all the mechanical content, let alone all the cosmetic content.

[–] Maalus@lemmy.world 2 points 4 months ago (1 children)

They made starcraft 2. The monetization is the exact same as there - coop commanders being paid along with episodic storyline. At the end of the day, SC2 WoL which was sold as a regular game, made less money than a mount skin in WoW. I'd rather they stick to what has worked, rather than not be able to play the game a year from now.

[–] Thcdenton@lemmy.world 0 points 4 months ago

SC2 was the first time blizzard fucked everyone. That model sucks ass. OG broodwar got it right

[–] Thcdenton@lemmy.world 0 points 4 months ago

It's not looking good to me. Not paying a dime on this one most likely.