this post was submitted on 18 Jul 2024
240 points (99.2% liked)

Games

16742 readers
663 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] snooggums@midwest.social 3 points 4 months ago (14 children)

The HD2 maps are procedurally generated so that they are not identical each time you play.

The overall storyline is set, but they craft how it plays out in response to community engagement, which isn't possible with random generation. We never would have had the mines vs orphans set up in random generation.

[–] sugar_in_your_tea@sh.itjust.works 3 points 4 months ago (13 children)

Sure, but once the storyline is played out, it could certainly be made available offline, no?

[–] snooggums@midwest.social 0 points 4 months ago (12 children)

The shared mutiplayer experience available offline?

Ok.

[–] wolfshadowheart@leminal.space 1 points 4 months ago (1 children)

Lost Planet, there's plenty of examples of this working??

[–] snooggums@midwest.social 1 points 4 months ago (1 children)

Lost Planet has a shared multiplayer experience with thousands of other players offline?

I guess the context of how many are sharing the multiplayer experience needs to be explicitly stated.

[–] wolfshadowheart@leminal.space 0 points 4 months ago (1 children)

Gameplay wise it's very similar, and it's not like adding fake "players" is unheard of in games, like .//Hack or Goat Simulator.

You don't need to act like it's leaps and bounds away

[–] snooggums@midwest.social 1 points 4 months ago

I'm not talking about filling in with bots, I'm talking about a large active community of humans.

load more comments (10 replies)
load more comments (10 replies)
load more comments (10 replies)