this post was submitted on 01 Jul 2024
76 points (96.3% liked)
Games
16764 readers
1570 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Maybe SimEarth.
This simulates a tile-based planet map. Animals grow and evolve, and things like atmospheric concentration and other aspects like surface albedo can be altered. More a toy than a game. Had a lot of fun playing with the levers.
1990 release -- it's still playable, though it'd feel pretty ancient and will not be very beautiful.
I haven't played SimLife or Spore, and there might be some similarities there.
I'm not aware of anything else that'd be comparable.
EDIT: Liquid War. This is open-source and part of the GNU project. One has a map with some areas closed off and some open space that liquid can flow through. There are two or more "blobs" of liquid of different color; each is attempting to destroy the other. Your blob is attracted to your mouse cursor. "Moving into" a pixel of the other color eventually converts it to your own. If two liquids meet in a bottleneck, they tend to stalemate. One wins by getting liquid on multiple sides of the opponent's liquid, so that one can move one's own liquid from multiple directions into it. Maybe a bit closer to a tech demo than a full-on game. I wouldn't call it mind-blowing, but it is free and as far as I know unique, and I had fun with it.
I never went very far into SimEarth (I remember getting a bunch of maxis's simstuff in the 90s, and not having the patience to really get into some of them back then).
However, I did play Spore during its prime. It's very shallow, on all levels. Don't expect any kind of simulation in there, especially not physics or even basic biology and evolution really.
Its whole gameplay loop : design a beast, eat or make friends, be a tribe, fight or make friends, design a town and vehicles, fight or make friends, design a spaceship, fight or make friends and try to reach the center of the galaxy because I don't know.
You can manipulate planet atmospheres in the space phase, but there are no variations : you can basically make planets "suitable" for life, and all life in the game needs the exact same parameters. There is zero room for experimentation and everything is basically just as efficient as everything else.