this post was submitted on 26 Jun 2024
145 points (97.4% liked)

RPGMemes

10282 readers
160 users here now

Humor, jokes, memes about TTRPGs

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] EmpathicVagrant@lemmy.world 10 points 4 months ago (8 children)

A nat 1 is still a crit fail, isn’t it?

[–] LoamImprovement@ttrpg.network 32 points 4 months ago (6 children)

Only for attack rolls. Ability checks and saves do not crit fail (or succeed) and reliable talent treats rolls for ability checks that add proficiency bonus as 10 at the lowest regardless, so even if a 1 were a crit fail, it wouldn't matter.

[–] chrash0@lemmy.world 14 points 4 months ago* (last edited 4 months ago) (4 children)

even though those are rules as written, i like to honor the crits, with a bit of nuance. if you’re super stealthy and roll a 1, maybe it makes a small noise but doesn’t cause an alarm. if you’re dumping strength on your wet noodle wizard, maybe you’re able to move that heavy thing an inch on a 20. it’s always situational though. people get excited to see a crit, and i think it makes it more fun.

[–] Nycto@lemmy.world 6 points 4 months ago (1 children)

If you want to play with house rules, that's fine. If nobody at your table has any problems with this, you are golden. This is a fairly common house rule and CritRole (Mercer) uses it quite liberally.

As someone who disagrees with critical success/failure on skill check rolls, I would like to better understand your position. I feel reliable talent and other abilities like it are diminished by this house rule. What would you say to me if I was one of your players and brought this up as an issue?

[–] chrash0@lemmy.world 5 points 4 months ago (1 children)

if a player brought it up as an issue, i’d probably go back on it. i’m an easy DM. i like Rule of Cool, but it’s about everyone having a good time ultimately, whatever that means to them

[–] Nycto@lemmy.world 2 points 4 months ago

I would 100% enjoy playing at your table. I'm all for anything that makes the game more enjoyable for the most people, just as you said.

The only thing that really bothers me is when people have problems with a game and don't talk about it, opting to just flake on the game instead. It's all about communication.

load more comments (2 replies)
load more comments (3 replies)
load more comments (4 replies)