this post was submitted on 31 May 2024
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Sounds great! So I understand you skill up stuff by walking, I assume traveling through the world as well? The site mentions there is combat as well, how does that work?
Yes, travelling through the world is also done by walking irl. Though obviously the distances aren't quite 1 to 1. Combat is not implemented yet but coming later. Current plans are that it will be a turn based system and will be what's called "couch content", something you can do at home from your couch without having to walk. But all subject to change still.
From my view: If I get a game called WalkScape I don't want to play it actively. So if those things can only be progressed on the couch, I won't touch them. And if that locks me out of other content, that sucks.
And if it's just AFK, then it also goes against the purpose/vision of the game. Not saying that you're doing it, but don't bloat it with unnecessary mechanics.
From what we've heard from the community, players are initially drawn to the game because they love that concept of inactive playing. They then get hooked on the game so much that they actually also want to do something in the game even when they're not doing exercising, so something active. It's a very often heard suggestion. Obviously it's impossible to please everyone, but the majority actually does want this. If that's not you, thats unfortunate but understandable.
Edit: also, seems like you will need to basically "charge up" combat points with steps, which you can then use to fight some stuff. So you will still need to be walking first to be able to do combat.
Which is kind of what the point is. Start it without a habit, form a habit of playing that makes you want to do the action of exercise