this post was submitted on 09 May 2024
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Helldivers 2

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Replying to a player on Twitter who said recent patches have made the game "unplayable," Arrowhead CEO Johan Pilestedt conceded that he's not satisfied with his studio's current balancing approach.

"Hey, yeah I think we've gone too far in some areas. Will talk to the team about the approach to balance," he wrote. "It feels like every time someone finds something fun, the fun is removed."

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[–] laurelraven@lemmy.blahaj.zone 18 points 4 months ago (18 children)

Micro transactions? You mean the super credits you can fairly easily farm without paying a penny of real money extra?

Doesn't seem very "locked" to me...

[–] entropicshart@sh.itjust.works 0 points 4 months ago (7 children)

Credit grinding is only possible on high level missions, which are easier done with the unbalanced weapons. Even then on average you will extract with 5-10 credits per mission, which makes the 1000 point buy-in take ~150 missions to complete, ranging from 25-40min per mission.

So you estimate someone playing an average of 30min per mission * 150 missions = 75hrs of play time (if you’re lucky to survive and extract each mission that is).

Or someone can pay $10 and instantly have access to those clearly over powered weapons.

This is by definition a setup of micro transactions, which is weighted to put players who don’t no life the game to feel like they have to keep buying credits to get usable gear.

[–] laurelraven@lemmy.blahaj.zone 1 points 4 months ago* (last edited 4 months ago) (1 children)

The other person covered most of it, but also, I'm at about 20 hours, only level 9, have mostly done solo level 1s with some 2s and a handful of missions with friends.

I'm around halfway through the first warbond and between what you can get in it and from missions, I have about 1200 super credits, at least 600 of which I got in mission.

(Edit to add: 5 to 10 per mission? You'll find multiple pickups of SC most missions and each one gives something like 10 so that's nowhere near accurate)

It is absolutely farmable. I know several people who've unlocked multiple premium warbonds without paying a dime, under level 30 and not no-lifeing it.

On top of that, nothing in the premium warbonds are significantly better than everything in the base warbond. You could never bother touching the premium warbonds and do perfectly fine.

Plus, these are not micro transactions. They're not pay to win, they're not predatory expendable items to boost a mission or something like that. If anything, they're micro DLC that you can fairly easily unlock just by playing.

I wonder if you've even been playing the game at this point because these are all things you'll figure out pretty quickly if you do.

Edit to add: I see someone responded and deleted their reply but it was something about how the other warbonds only give 30 SC each. That is completely inaccurate, they each give 300, with 100 in each unlock. This is incredibly easy to verify, all you have to do is log in, open the warbonds, and look. As for the rate of acquiring them otherwise, I refer to how long I've played and how many SC I've gotten in that time of very casual play. Just logged in to check and it's at 1160 SC, 550 of which is from warbond unlocks. So, no. It's not particularly grindy.

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