this post was submitted on 27 Mar 2024
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[–] 1984@lemmy.today 59 points 7 months ago* (last edited 7 months ago) (24 children)

I don't see why it's suddenly the best space game... The core mechanic seems to be the same as the original. Mine materials that are the same on every planet, so you can build space ships and better miners that take more materials and do it over and over again.

When I was playing on launch day, I had a really good first impression but it turned into disappointment, since all the planets had the same minerals. May as well stay on the first planet forever.

[–] Andrenikous@lemm.ee 15 points 7 months ago (4 children)

Every planet doesn’t have every material you need for crafting everything. But a single solar system likely has most of it. There are key elements on every planet that are meant to make sure a player never gets stranded. I guess one could argue for that to be a game mode though if it isn’t already where you very well could end up on a planet and have no way to survive.

A lot of people like the gameplay loop from day one but the initial lies about how multiplayer worked was a driving force behind the unhappiness. Once that was fixed it was a shallow experience but a lot of people would have been content with it. Instead Hello Games keeps supporting it and putting out new content updates. There are still a lot of features and improvements people would like for the game and those very well may see the light of day with the passion Hello Games has shown for improving it. That’s why so many people think favorably of them. There are a ton of other bigger studios that would never show this level of dedication and community support.

[–] 1984@lemmy.today 4 points 7 months ago* (last edited 7 months ago) (3 children)

I agree, they did the right thing and much more. But the game still doesn't feel very fun. It's missing a reason to do things beyond just exploration and seeing new randomly generated animals and colors.

I was hoping for it to have some Elite qualities where you would travel with rare cargo to make money, but it doesn't even have any rare cargo or any demand for unique minerals on planets...

It's not fun, which is the main problem. The devs have built a universe to explore but hasn't accounted for that humans don't think different shapes and colors are very interesting when it's the same otherwise.

[–] Andrenikous@lemm.ee 1 points 7 months ago* (last edited 7 months ago) (1 children)

The popularity speaks to the contrary; a lot of people want to exist in a universe they get to see neat things. There are quest lines to help push players forward if they want, they just aren’t required and are easy to ignore. I don’t think resource scarcity is meant to be a major aspect of the game but I can see why someone might want it to be.

[–] 1984@lemmy.today 2 points 7 months ago

Yeah maybe you are right. It's just not the game I want it to be, but they do have players and it's going well for them, so.. :)

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