this post was submitted on 07 Jul 2023
33 points (100.0% liked)
RetroGaming
19512 readers
201 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
A question. What's the development environment like for Spectrum games? I know even ten year olds are making games as classroom projects, so it doesn't seem like it would be that tough. Problem is, the Spectrum is pretty limited even by the standards of 1980s home computers.
I believe that the languages and packages used by kids in school do a lot of the heavy lifting for them. Whereas the Basic or old C that you'd use for the ZX Spectrum would be very bare bones with you having to do a lot of work for yourself. Plus, I imagine that as code development has moved on a lot since then that a lot of the features you'd expect to have available as a modern developer would be missing. I can't imagine that it'd be too easy to develop a game for.