this post was submitted on 31 Jan 2024
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I play it in that async multiplayer they support with friends, both against each other and semi-allied with bots.
It's cool. I love the variety, I love how that works against the sameyness these games usually develop, and it has just enough techncial qualities like pretty graphics and okay netcode to never get in my way. Plus hey, async MP! Always a huge plus to me, and sadly way too rare overall.
I can see it become boring if one players singleplayer generated maps religiously, but I got Against The Storm to scratch that itch, personally.
As far as the gameplay goes, it's mostly the usual 4X fare, of course. Differences, if you're not used to Age of Wonders games:
A great analysis, thanks.
Now you made me want to play it again! But I have issues staying interested when I have to control more than one core army and one core city. Any advice?
Hrm, that's tricky. I suffer from the same, if I knew how to overcome it I bet I'd play more 4X games.
Somehow it works for me here, I guess because I mostly play it in MP, and mostly async. Means I never spend more than a few minutes on a single match at a time.
If city building is also your thing, check out Against The Storm, a really clever roguelike take where you only spend 30-60 minutes or so on each village you build.
Thanks for the suggestions. But I don't quite get the way this works, a few minutes at a time? How do you play it exactly?