this post was submitted on 17 Jan 2024
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Apple

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[–] Sneptaur@pawb.social 34 points 9 months ago (16 children)

Valve takes 30% too via steam. This is industry standard pricing

[–] elboomy@feddit.de 22 points 9 months ago (11 children)

The problem with Apple is that it holds a monopoly on its platforms. On Windows, if you don’t like Steam or its pricing, you can go to Epic, GOG, or other storefronts. You can buy physical. On non-macOS Apple devices, you’re stuck with the App Store because Apple doesn’t allow competing storefronts.

Apple is third in the world by revenue in gaming (behind Tencent and Sony, and ahead of Microsoft), without being a developer or publisher. This is all thanks to the combination of its 30% cut and lack of competition.

[–] WaterSword@discuss.tchncs.de 34 points 9 months ago (10 children)

Xbox, Playstation and Nintendo take 30% cuts for their platforms too.

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