114
Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer
(www.rockpapershotgun.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
I have an idea lets make a game that embodied the spirit of the successful versions, lets stop trying to court devil may cry/elden ring fans and get back to making a turn based rpg or similar to ff10.
Ff3, ff7, ff9, ff10
Are great examples of the story lines I loved.
It doesn't have to be turn-based. FFXI and FFXII are also great. I feel the bigger issue is that making a story heavy game while everyone else is also making story heavy games makes it no longer unique.
I wouldn't mind going back to ATB, but I don't think that would win back an audience except for nostalgia points.
Maybe more FF:T though? Kinda miss that.
I would love a modern FFT or even a paid mobile one with good mobile controls.