this post was submitted on 26 Jun 2023
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You might like Total Annihilation and its modern descendants, like BAR or Zero K. There's still some micro depending on the variant, but the focus is much more heavily on macro, along with making the units smarter.
Apart from that, the Civ games are turn-based, but scratch a similar itch as RTS games
Zero K has a great interface that really minimizes the need to fiddle with individual units. "Line move" should be part of every RTS.