this post was submitted on 18 Nov 2023
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Starfield is a game about a humanity in the early stages of interstellar travel and colonization, a game without living alien civilizationals. A hard science fiction game with deep roots in realistic science (with the exception of the grav drive and the temples/powers/unity).
It would be utterly unrealistic and unimmersive to have all planets full of interesting landmarks, structures or the like. Sure it could host relics/remains of other civilisations or stuff like that, but that would change the game on a fundamental level and would break the story of the game.
I love that space and most planets are utterly boring in Starfield, because that is the truth about space, it is huge, boring and mostly dead.
But I can understand everyone who thinks that this makes Starfield a boring game, there are lots of games out there that I think are boring (GTA 5 for example) which are loved by huge crowds of people.
In this same vein I actually want Starfield to be even more immersive. When I take off in search of a new planet, I want to leave my computer on for 700 years while my ship travels through space.
What do you mean that's stupid and boring? It's real.
200 years, at least that's what it took for the generation ship without GravDrive in the game.