this post was submitted on 14 Nov 2023
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Same with me. As soon as I realized that there is no sane way to travel from planet to planet even within the same system without fast travel, I stopped playing the game. Starfield literally made space boring.
Fast travel is the only sane way, without changing the lore and setting of the world, to travel from planet to planet inside of a system. Space is gigantic and even the distance between planets in a system are huge. Travel between planets, without having to wait real time hours or days to arrive, would need some kind of faster than light propulsion, but the only way to travel faster then light in the lore and world setting is with gravjumps.
The only thing I would change with the current space travel is using micro gravjumps animation between planets instead of the normal fly sequence shown when travelling inside of a system.
So? The writers weren't forced to make there only be grav drives
And Tolkien was not forced to hinder the Hobbits from inventing full automatic guns, but the Lord of the Rings would be completely different if he hadn't.
And the same is true for Starfield and other options of FTL. It would be a completely different game, with a completely different story.
Starfield is hard sci-fi at it's core, with the exception of the grav drive and the powers/unity, a near future setting that is in most parts plausible and possible, a realistic game set in a realistic universe.