this post was submitted on 24 Oct 2023
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[–] merc@sh.itjust.works 42 points 1 year ago (22 children)

Zombies might be a threat for the first days or weeks. People aren't used to killing, especially not things that look human, especially things that might look like a friend or family member. People would hesitate, or screw up, or think they were safe, or whatever.

But, after a short time people would either learn to fight zombies, or they'd become zombies.

Good zombie fiction isn't really about the zombies, it's about the breakdown of society. Bad zombie fiction has people still fighting zombies multiple years after the outbreak started.

The thing I wish you'd see sometimes in zombie fiction is no zombies. Like, a few months after the outbreak, a group of humans completely eliminates 100% of the zombies from a big island or peninsula so people within that area can live normally. It might require killing a million zombies, but that's only 1000 zombies each by 1000 people. That's only about 30 zombies a day for a month per person, which should be pretty easy for a dedicated, competent zombie killer. Instead, the most you get is a small walled town with countless zombies on the walls.

It just makes no sense that you typically see every survivor killing dozens of zombies per hour every day and they don't seem to be making a dent in the local zombie population.

[–] samus12345@lemmy.world 9 points 1 year ago (5 children)

It depends on how the zombies are made - if it's one of those "everyone who dies always comes back as a zombie" deals, the fighting will never end until the last living person is gone.

[–] uncreativechap@lemmy.world 3 points 1 year ago

Death Stranding had something like this, except people became nukes instead of zombies when they died. Assuming it isn't an instant switch from death to walking corpse it would probably be handled the same way with corpse disposal teams transporting bodies to an incinerator ASAP.

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