this post was submitted on 08 Oct 2023
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[–] SquishyPandaDev@yiffit.net 47 points 1 year ago (13 children)

Obligatory, mutable global variables are evil.

[–] magic_lobster_party@kbin.social 32 points 1 year ago (8 children)

The definition of a variable is that it’s mutable. If it’s immutable it’s constant.

[–] Walnut356@programming.dev 5 points 1 year ago* (last edited 1 year ago)

I feel like it's like pointers.

"Variable" refers to the label, i.e. a box that can contain anything (like *ptr is a pointer to [something we dont know anything about])

Immutable describes the contents, i.e. the stuff in the box cant change. (like int* ptr describes that the pointer points to an int)

Rust makes it very obvious that there's a difference between constants and immutable variables, mainly because constants must be compile time constants.

What do you call it when a variable cant change after its definition, but isnt guaranteed to be the same on each function call? (E.g. x is an array that's passed in, and we're just checking if element y exists)

It's not a constant, the contents of that label are "changing", but the label's contents cant be modified inside the scope of that function. So it's a variable, but immutable.

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