this post was submitted on 07 Sep 2023
431 points (93.9% liked)
PC Master Race
14955 readers
2 users here now
A community for PC Master Race.
Rules:
- No bigotry: Including racism, sexism, homophobia, transphobia, or xenophobia. Code of Conduct.
- Be respectful. Everyone should feel welcome here.
- No NSFW content.
- No Ads / Spamming.
- Be thoughtful and helpful: even with ‘stupid’ questions. The world won’t be made better or worse by snarky comments schooling naive newcomers on Lemmy.
Notes:
- PCMR Community Name - Our Response and the Survey
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I would agree. They should acknowlege its not well optimized and are working on fixing it, especially with Nvidia cards. It rubs me wrong that they are in denial here, especially given their rocky release history.
Heck that think that 50% of the reason they didnt want even co-op or any netcode. FO76 was a nightmare on relase largely because of that.
The Nvidia issue might be more Nvidia's fault. All three major GPU companies (including Intel now) work with major publishers on making games work well with their products. This time around, though, Nvidia has been focused on AI workloads in the datacenter--this is why their stock has been skyrocketing while their gaming cards lower than a 4080 (i.e., the cards people can actually afford) have been a joke. Nvidia didn't work much with Bethesda on this one, and now we see the result.
Nvidia is destroying what's left of their reputation with gamers to get on the AI hype train.
Not entirely true.
Starfield was amd exclusive, so Intel didn't get the game (or support it) until early access.
Nvidia probably didn't get as much time to optimize the game or work with Bethesda as they normally would.
Is there a source to this? Arguably the game is an AMD exclusive, which is a deal Beth/MS made, so it sounds like maybe they werent the inclusive ones in that relationship.