this post was submitted on 07 Sep 2023
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PC Master Race

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lol. has anyone found ways to optimize starfield for their pc, like reducing stuttering, FPS drops, etc?

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[–] hydrospanner@lemmy.world 8 points 1 year ago (6 children)

While I'm probably in a small demographic here, I'm sitting with a perfectly capable PC, not a gaming supercomputer or anything but a healthy upgrade from standard, and when I started hearing about Starfield I got really excited.

...then I saw all this stuff about compatibility and performance, and when I tried to see where my equipment stood, I was left with the impression that if I wasn't a PC building enthusiast, it was going to be hard to figure it out, and if my computer wasn't pretty high end and new, it was probably going to struggle.

And now hearing more about the performance issues, I've basically given up even considering the game based on possible performance and compatibility issues.

[–] freeman@lemmy.pub -3 points 1 year ago (4 children)

What do you play on. The reality it’s pretty serviceable and it is one of those games where FPS != performance or experience.

I’ve played most of the game at 27-35 fps. It’s been mostly fine as long as I’m not obsessing about the fps counter. I frankly just turn it off unless something bad starts happening.

I’ve even figured out ways to get it mostly at 30fps on a pretty low power card.

[–] veng@lemmy.world 2 points 1 year ago (1 children)

27-35fps is low enough for me to wait 5-10 years and brute force it with future hardware, if it's on sale cheap enough. It shouldn't run this badly for how little it impresses graphically.

[–] freeman@lemmy.pub 0 points 1 year ago* (last edited 1 year ago)

Thats what I am saying though. If you dont have an FPS counter up, the way this game runs at 27-35 is still smoother than 60-75 on other titles (ie: RDR2).

I mean, you do you, but the raw FPS numbers arent necessarily accurate depictions of how the game runs. Its like they fuck with frametimes and the like. Which makes sense considering if you unlocked or removed vsync from old titles physics would get wacky, lock pick minigames were super fast etc etc.

That said, i have noticed with a number of Bethesda releases that certain aspects run smoother on a controller. Fallout4/3/NV i was able to brute force performance to run fine on KB+M in 90% of areas. It would still get choppy downtown etc. It was when 76 came out that I tried playing just on a controller. Something about the stick acceleration when moving the camera was much smoother, it made the overall experience better. The same applies here. As soon as I just moved to a controller, its really pretty enjoyable. It doesnt seem to be a "fast twitch" style game like say....CS:GO, Battlefield etc are.

Though I would totally understand if some folks arent going to make such concessions. Just seems to me Bethesda is one of those studios that really only playtests/develops for controller based play despite "supporting" alternative inputs.

FWIW I already have a controller for other games (like Elite: Dangerous or other flight games). So its no biggie for me to change up.

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